![]() Mothmen 1966 also includes a demo for Varney Lake. Mothmen 1966 will be followed by the Stephen King-inspired Varney Lake, which is set to arrive this Fall, and the hard-boiled Bahnsen Knights later this year. ![]() All of this is presented in an 8-bit landscape reminiscent of ‘80s tech like the ZX Spectrum, and accompanied by an otherworldly lo-fi soundtrack.Īnd if you’re hungry for more, you won’t have to wait long for the next entry. You’ll also have to overcome “urgent mini-games” such as fending off hungry coyotes and sniping to repel whatever it is that’s following you. Survive eleven ‘Choose Your Own Adventure’ chapters while learning the truth behind the ghastly red eyes peering through the surrounding woods.Ĭreated primarily with a focus on narrative, Mothmen 1966‘s eleven chapters also feature puzzles for you to solve, but luckily, characters can step in to either provide hints or outright solve them, so as to avoid taking you out of the experience. A young couple, a gas station owner, and a paranormal investigator are caught up in a terrifying conspiracy taking place at the edge of their reality. Players get to play as a team of scavengers, forced to explore. The first entry in the series of interactive adventures called “Pixel Pulps”, and inspired by mid-20th century pulp fiction, Mothmen 1966 is available now on PlayStation 4 (and playable on PS5), Xbox Series, Xbox One, Nintendo Switch, and PC via Steam.įrom the minds of novelist Nico Saraintaris and artist Fernando Martinez Ruppel, the story for Mothmen 1966 concerns the Leonid Meteor Shower in 1966. GTFO is a terrifying 4 player co-op game for hardcore FPS players, brought to you by the game designer behind the PAYDAY franchise. Those eager to jump into a new graphic adventures title should give LCB Game Studio’s Mothmen 1966 a look. For a chance to be selected, sign up here. If you can’t wait, there’ll be an Ambassador Beta Test ahead of the Steam Early Access release. ![]() The goal is to provide a dynamic environment for players while also focusing on a common set of missions at a time. After the countdown ends, the objectives will be replaced by new ones, leaving the previous Rundown objectives unavailable. There’ll be different tiers, and the deeper you go into the underground complex, the harder the missions will be.Īdditionally, there’ll be a countdown timer for the Rundown. As you know, in GTFO, players are captives in an underground complex who are tasked with a work order every time they log into the game. The Rundown is basically the menu you’ll get upon launching GTFO, showing what your objectives are for the mission. To get the hype train going, the devs have released a new trailer showing what’s referred to as “The Rundown”. Rundown 7.0 Rise brings 10 more expeditions to the game, along with new enemies, and a new floral Gardens. 10 Chambers Collective are still working away at their squad-based FPS GTFO, which is scheduled to hit Steam Early Access before the year is out. 10 Chambers has released a massive content update for their co-op horror shooter GTFO.
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